Jack London: The Scarlet Plague
Edgar Allan Poe published a short work titled "The Masque of the Red Death" (aka "The Mask of the Red Death) in 1842 about a virulent plague that caused instant bleeding from the pores and immediate death. In 1912, some 70 years later, Jack London published a novella, The Scarlet Death in which he depicted a plague that caused a bright reddening of the skin and almost instantaneous death. Did London borrow the idea from Poe? I don't know as I've never read anything that suggests such a possibility. Aside from the symptoms and the high mortality rate, the two tales are very different in time and place. Poe's tale takes place in Renaissance Italy (or so I guess) while London's is set in the San Francisco Bay area in 2013.
Poe's story focused on a small group of people who fled the city for an isolated "castellated abbey," hoping to escape the plague. It had a high wall and an iron door. They sealed the door in an attempt to keep the plague or plague bearers out. However, as those who have read the tale know, they were unsuccessful What happened after the plague appeared and apparently killed all in the abbey is not told.
London's tale, however, is a flashback, a reminiscence of one of the few survivors, called Granser by the boys, told to the next generation, a small group of young males who are the descendants of those few who were immune to the plague. While the story was written in 1912, London set it in 2013, in the San Francisco Bay area.
The frame tells us what life is like several decades after the plague. Granser's audience consists of teen-aged boys, whose language consists mostly of a very basic vocabulary and they see no reason why there should be more than one word for something. They deride the old man for referring to something as "scarlet" when "red" is a perfectly good word. While we never really get a close look at the way the people live then, London does provide sufficient information to suggest that humanity has reverted back to the hunting and gathering stage, a period of savagery, as Granser complains. But, this is all part of the cycle, for the old man tells the boys:
"You are true savages. Already has begun the custom of wearing human
teeth. In another generation you will be perforating your nose and ears
and wearing ornaments of bone and shell. I know. The human race is
doomed to sink back farther and farther into the primitive night ere
again it begins its bloody climb upward to civilization. When we
increase and feel the lack of room, we will proceed to kill one
another."
Most of the tale, though, consists of the horrors experienced during the outbreak of the plague and the breakdown of society, the rioting, looting, and killing that occurred as the terrified population thought only of their own survival at any cost. What's intriguing is that Granser, a literature professor at the University of California, and numerous colleagues in the university community attempted to barricade themselves in the Chemistry Building, bringing in supplies and weapons and prepared to do whatever they had to do to keep the plague and plague bearers out, just as the Prince and his friends had done in Poe's tale. And, they were just an unsuccessful. At the end, the few survivors fled the building.
London doesn't go into any great detail about what had happened during the sixty years that had passed since the outbreak. He is most concerned with the breakdown of society at the time of the plague and some depiction of life today.
Interwoven though is London's socialist philosophy as the old man tells of society in 2013 as consisting of Masters and Slaves (capitalist owners and workers). He, in speaking of the events of 2013, tells us "(t)hat was the year that Morgan the Fifth was appointed President of the United States by the Board of Magnates."
London also makes the point, over a century ago, that he was aware of what we today are only too aware of--the relationship of a large population and the appearance of new diseases and the role of rapid global transportation in the spread of these diseases. Improved methods of food production led to an increase in population. "The easier it was to get food, the more men there were; the more men there were, the more thickly were they packed together on the earth; and the more thickly were they packed, the more new kinds of germs became diseases."
We are certainly well aware of the problem today, especially when we consider the onset of AIDS, Ebola, and most recently the Zika virus. So far we've been lucky as rapid transmission of information has allowed us to stay ahead of the threat, even though several countries were placed under quarantine during the last Ebola outbreak.
London's tale is a disquieting one, even though it is considered science fiction. It is not an highly improbable invasion by aliens that poses the threat but invaders from Earth itself. We see examples of it perhaps every decade or so.
At one time I had considered calling this post "The Three Plagues." I had planned to write about three plague stories--the two mentioned above and George R. Stewart's great novel, The Earth Abides. However, the length of this commentary on the first two is long enough, so I will post on Stewart's work separately.
I would recommend, if you have the time, to read all three stories: first Poe, then London, and then Stewart's novel, for together they provide an thorough exploration of the theme--the plague and its aftermath. .
Welcome. What you will find here will be my random thoughts and reactions to various books I have read, films I have watched, and music I have listened to. In addition I may (or may not as the spirit moves me) comment about the fantasy world we call reality, which is far stranger than fiction.
Showing posts with label post-holocaust tale. Show all posts
Showing posts with label post-holocaust tale. Show all posts
Thursday, February 16, 2017
Thursday, January 12, 2017
Two by Timothy Zahn
Timothy Zahn
Pawn's Gambit and Other Stratagems
short stories
Pawn's Gambit is a collection of fifteen short stories, many of which made their first appearance in SF magazines and anthologies, ranging from 1981 to 2014.
"Pawn's Gambit"
This is the title story and also the last story in the book. It's an alien abduction tale. Kelly McClain awakens in a strange place, not knowing how he got there. He has heard recent stories from around the globe about abductions and that all agreed that they had to play some unfamiliar games and were then returned to Earth. After his initial panic, he settles down to wait. Eventually he is contacted by one of the Stryfkar who explains what will happen to him. The games, the alien explains, are their ways of studying other races.
The alien doesn't tell McClain is that the games have a deadly purpose. The Stryfkar were nearly defeated by another race, the Chanis. The games are designed to identify those races that possess characteristics similar to those of the Chanis, and they will be destroyed before they pose a threat to the Stryfkar.
Normally, the winners of the games were returned safely home while the losers would remain until they finally won. After losing several games they would have more experience with the games than newcomers, so they had an advantage, regardless of how poor a game player they were. Eventually they also would be returned. After having played several games, McCain is shocked to find the Stryfkar have changed the rules. Now, he and his opponent would play three games and the winner would be returned home while the loser would die.
Inserted into the narrative are communications among the Sryfkar which give the reader more insight into them and their actions and which allow the reader to see the growing threat to Earth which McCain is unaware of.
Several other SF works involving game playing for high stakes are Philip K. Dick's The Game Players of Titan, and The Player of Games by Iain Banks. There are many others, no doubt.
I found the most interesting part to be the relationship that developed between McCain and his opponent, Achranae, as they struggle to overcome the cultural barriers so as to be able to work together against their common foe. I can only wish this story be expanded to develop this more thoroughly.
"The President's Doll"
This tale points out something I should have noticed myself long ago, but never did. I actually don't feel that bad because I know of nobody else who saw it either. That something is a needle. This is why I think the story should have been titled "Voodoo Acupuncture."
In the voodoo tradition, a person is cursed by creating a small doll with some bodily parts of the victim, such as fingernails or hair clippings. Once constructed and the proper formula recited, needles inserted into the doll result in a corresponding damage to the victim. In contrast, in acupuncture, the practitioner inserts needles into the patient at certain specific nerve junctions to block pain or to solve some physical problem.
Two men got a brilliant idea. Dr. Sam Pak, expert in acupuncture, and Dr. Pierre Christophe, from Haiti, very knowledgeable about voodoo, decided to combine their skills and create, essentially, acupuncture at a distance. Once Christophe had created the doll, Pak wok insert the needles into the appropriate pain centers when necessary.
Detective Harland of the Washington DC police becomes involved when he is assigned to work with the Secret Service on a case, the Case of the President's Missing Doll. The President is a believer in the efficacy of acupuncture, but it wasn't as widely accepted in 1987 (when the story was first published) as it may be today, in some circles. It would be politically embarrassing if the President were to be seen visiting an acupuncturist or one being seen to enter the White House. So, acupuncture at a distance seemed the perfect solution, until someone broke into the Pak/Christophe Clinic and stole only one item, the President's doll.
Harland and Maxwell, the Secret Service agent, have one task: find the doll and get it back before it is used.
It's a clever tale, and probably one that Zahn wisely decided to leave as a short story. I don't think there's enough here to expand into a novella, much less a novel.
These are just two of the fifteen short stories in this collection. There's a post-holocaust love story, a drug sniffing dog tale, aliens who pose a threat to the solar system on their way elsewhere, a strange telephone book, a troll who works at a toll-booth, a wizard who, for fifteen years, has always showed up too late to use his powers to solve a problem, and an old-boys insider trading network that employs telepaths, among other strange and entertaining tales. Some are demonstrably SF while others are fantasy, and some are somewhere in-between.
Pawn's Gambit and Other Stratagems
short stories
Pawn's Gambit is a collection of fifteen short stories, many of which made their first appearance in SF magazines and anthologies, ranging from 1981 to 2014.
"Pawn's Gambit"
This is the title story and also the last story in the book. It's an alien abduction tale. Kelly McClain awakens in a strange place, not knowing how he got there. He has heard recent stories from around the globe about abductions and that all agreed that they had to play some unfamiliar games and were then returned to Earth. After his initial panic, he settles down to wait. Eventually he is contacted by one of the Stryfkar who explains what will happen to him. The games, the alien explains, are their ways of studying other races.
The alien doesn't tell McClain is that the games have a deadly purpose. The Stryfkar were nearly defeated by another race, the Chanis. The games are designed to identify those races that possess characteristics similar to those of the Chanis, and they will be destroyed before they pose a threat to the Stryfkar.
Normally, the winners of the games were returned safely home while the losers would remain until they finally won. After losing several games they would have more experience with the games than newcomers, so they had an advantage, regardless of how poor a game player they were. Eventually they also would be returned. After having played several games, McCain is shocked to find the Stryfkar have changed the rules. Now, he and his opponent would play three games and the winner would be returned home while the loser would die.
Inserted into the narrative are communications among the Sryfkar which give the reader more insight into them and their actions and which allow the reader to see the growing threat to Earth which McCain is unaware of.
Several other SF works involving game playing for high stakes are Philip K. Dick's The Game Players of Titan, and The Player of Games by Iain Banks. There are many others, no doubt.
I found the most interesting part to be the relationship that developed between McCain and his opponent, Achranae, as they struggle to overcome the cultural barriers so as to be able to work together against their common foe. I can only wish this story be expanded to develop this more thoroughly.
"The President's Doll"
This tale points out something I should have noticed myself long ago, but never did. I actually don't feel that bad because I know of nobody else who saw it either. That something is a needle. This is why I think the story should have been titled "Voodoo Acupuncture."
In the voodoo tradition, a person is cursed by creating a small doll with some bodily parts of the victim, such as fingernails or hair clippings. Once constructed and the proper formula recited, needles inserted into the doll result in a corresponding damage to the victim. In contrast, in acupuncture, the practitioner inserts needles into the patient at certain specific nerve junctions to block pain or to solve some physical problem.
Two men got a brilliant idea. Dr. Sam Pak, expert in acupuncture, and Dr. Pierre Christophe, from Haiti, very knowledgeable about voodoo, decided to combine their skills and create, essentially, acupuncture at a distance. Once Christophe had created the doll, Pak wok insert the needles into the appropriate pain centers when necessary.
Detective Harland of the Washington DC police becomes involved when he is assigned to work with the Secret Service on a case, the Case of the President's Missing Doll. The President is a believer in the efficacy of acupuncture, but it wasn't as widely accepted in 1987 (when the story was first published) as it may be today, in some circles. It would be politically embarrassing if the President were to be seen visiting an acupuncturist or one being seen to enter the White House. So, acupuncture at a distance seemed the perfect solution, until someone broke into the Pak/Christophe Clinic and stole only one item, the President's doll.
Harland and Maxwell, the Secret Service agent, have one task: find the doll and get it back before it is used.
It's a clever tale, and probably one that Zahn wisely decided to leave as a short story. I don't think there's enough here to expand into a novella, much less a novel.
These are just two of the fifteen short stories in this collection. There's a post-holocaust love story, a drug sniffing dog tale, aliens who pose a threat to the solar system on their way elsewhere, a strange telephone book, a troll who works at a toll-booth, a wizard who, for fifteen years, has always showed up too late to use his powers to solve a problem, and an old-boys insider trading network that employs telepaths, among other strange and entertaining tales. Some are demonstrably SF while others are fantasy, and some are somewhere in-between.
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